Skills
Three skills, shared by every build, cast on whatever you have selected. Timing them is the difference between a trade and a massacre.
| Skill | CD | Max units | Duration |
|---|---|---|---|
| Heal | 30 sn | 16 | — |
| Shield | 30 sn | 12 | 6 sn |
| Rage | 30 sn | 12 | 5 sn |
- Heal — selected units instantly recover 35% of max HP; wounded units are prioritized.
- Shield — selected units gain a shield absorbing 40% of max HP for 6 seconds.
- Rage — selected units deal +35% damage for 5 seconds.
Skills stay locked for the first 50 seconds of the match; after that, cooldowns are per player.
Last updated: 2026-07-15